
| Item | In builds | Win rate |
|---|---|---|
| 94% | 50.0% | |
| 85% | 49.9% | |
| 78% | 55.4% | |
| 74% | 51.8% | |
| 52% | 55.2% | |
| 32% | 46.7% |
Jing Wei is a ranged hunter from the Chinese pantheon who deals physical damage. Top players play Jing Wei in the Carry (duo) lane.
In your kit, Agility (dash; go farther if airborne) is your way in and out of fights. Persistent Gust (area knock-up, damage) is your main crowd control. Explosive Bolts (exploding crit attacks) adds damage and pressure. Your ultimate is Air Strike (fly and damage, twice), on a long cooldown (about 90s at rank 1), so save it for fights that matter. Your passive is Rapid Reincarnation: fly out of fountain.
Community guides level Persistent Gust, Explosive Bolts and Agility first. Max Persistent Gust first, then Explosive Bolts, then Agility.
Your basic attacks are most of your damage, so keep attacking whenever it is safe. Stand at the edge of your range behind your front line and hit whoever is closest. Your power grows with every item, so farm safely early and avoid risky fights. Use Agility to reposition or escape, not to charge in. In the duo lane, last hit minions for gold and let your support start fights.
Start with Sharpshooter's Arrow, then buy Devourer's Gauntlet. Buy it early so it finishes stacking. Your core is Dagger of Frenzy and Dominance, and you finish with The Executioner, Deathbringer and Riptalon. A good relic is Aegis of Acceleration. If the enemy team heals a lot or you keep dying, open the full tool and enter the enemy gods for the exact swaps.
Top players win most often against Horus, Awilix and Fenrir, and struggle against Achilles, Jormungandr or Mercury. Against those, play safer and consider a defensive item earlier.
Levels 1 to 5: Persistent Gust, Explosive Bolts, Agility, Persistent Gust and Air Strike. Max Persistent Gust first, then Explosive Bolts, then Agility, and put points in Air Strike whenever you can.
| Persistent Gust | 1 | 4 | 6 | 10 | 12 | |||||||||||||||
| Explosive Bolts | 2 | 7 | 8 | 11 | 13 | |||||||||||||||
| Agility | 3 | 15 | 16 | 18 | 19 | |||||||||||||||
| Air Strike | 5 | 9 | 14 | 17 | 20 |