
| Item | In builds | Win rate |
|---|---|---|
| 79% | 43.3% | |
| 73% | 39.4% | |
| 50% | 42.5% | |
| 48% | 42.7% | |
| 39% | 42.3% | |
| 34% | 36.0% |
Nox is a ranged mage from the pantheon who deals magical damage. Top players play Nox in the Mid lane.
In your kit, Shadow Step (dash into allies, explode) is your way in and out of fights. Shadow Lock (tether root, cripple, and damage over time) and Siphon Darkness (area damage and silence, slow on exit) are your crowd control. Your ultimate is Night Terror (projectile area damage, silence, weaken), on a long cooldown (about 90s at rank 1), so save it for fights that matter. Your passive is Flame of the Night: gain intelligence on cast.
Most of your damage comes from abilities, so fight from behind your front line and never be the closest god to the enemy. Look for the moment your crowd control can land, then follow up with the rest of your damage. In the mid lane, clear the wave quickly, then help the side lanes or the jungle.
Start with Archmage's Gem, then buy Spear of Desolation. Top players buy it in the first two or three slots. Your core is Book of Thoth and Chronos' Pendant, and you finish with Soul Gem, Rod of Tahuti and Obsidian Shard. A good relic is Aegis of Acceleration. If the enemy team heals a lot or you keep dying, open the full tool and enter the enemy gods for the exact swaps.
If you own Aspect of Silent Night, it reworks how Nox plays. It changes what to build, so turn on Aspect in the tool when you play it.
Top players win most often against Ishtar, Merlin and Thanatos, and struggle against Da Ji, Scylla or Ratatoskr. Against those, play safer and consider a defensive item earlier.