
| Item | In builds | Win rate |
|---|---|---|
| 52% | 51.6% | |
| 52% | 56.3% | |
| 49% | 53.3% | |
| 41% | 53.8% | |
| 30% | 55.7% | |
| 29% | 57.2% |
Hua Mulan is a melee warrior from the Chinese pantheon who deals physical damage. Top players play Hua Mulan in the Solo lane.
In your kit, Grapple (pull enemy) is your main crowd control. Cross Strike (double slash) and Spear Thrust (area damage) add damage and pressure. Your ultimate is Divine Mastery (dash to root, knock-up, damage), on a long cooldown (about 90s at rank 1), so save it for fights that matter. Your passive is Training Arc: abilites improve on damage.
Community guides level Cross Strike, Spear Thrust and Spear Thrust first. Max Spear Thrust first, then Cross Strike, then Grapple.
You are a front line fighter who deals damage and takes it. Walk into the fight first, start it with your crowd control, and stay on the enemy your team is focusing. In the solo lane you will often fight one on one, so attack when their key ability is on cooldown.
Start with Bluestone Brooch, then buy Devourer's Gauntlet. Buy it early so it finishes stacking. Your core is Shifter's Shield and Sanguine Lash, and you finish with Genji's Guard, Freya's Tears and Kinetic Cuirass. A good relic is Blink Rune. If the enemy team heals a lot or you keep dying, open the full tool and enter the enemy gods for the exact swaps.
Top players win most often against Achilles, Discordia and Aphrodite, and struggle against Amaterasu, Neith or Baron Samedi. Against those, play safer and consider a defensive item earlier.
Levels 1 to 5: Cross Strike, Spear Thrust, Spear Thrust, Grapple and Divine Mastery. Max Spear Thrust first, then Cross Strike, then Grapple, and put points in Divine Mastery whenever you can.
| Cross Strike | 1 | 7 | 10 | 11 | 12 | |||||||||||||||
| Spear Thrust | 2 | 3 | 6 | 8 | 9 | |||||||||||||||
| Grapple | 4 | 15 | 16 | 18 | 19 | |||||||||||||||
| Divine Mastery | 5 | 13 | 14 | 17 | 20 |