
| Item | In builds | Win rate |
|---|---|---|
| 51% | 54.4% | |
| 48% | 50.7% | |
| 47% | 50.8% | |
| 40% | 50.7% | |
| 32% | 43.9% | |
| 27% | 52.7% |
Artio is a ranged mage from the Celtic pantheon who deals magical damage. Top players mostly play Artio in the Solo lane (55% of games) and the Support role (45% of games).
In your kit, Life Tap (drain enemy life, root on full channel) is your main crowd control. Energy Surge (cone area damage) and Entangling Vines (cripple and reduce enemy power) add damage and pressure. Your ultimate is Shapeshift (swap forms). Your passive is Decompose: reduce enemy protections on hit.
Community guides level Energy Surge / Maul Prey, Life Tap / Heavy Charge and Energy Surge / Maul Prey first. Max Energy Surge / Maul Prey first, then Life Tap / Heavy Charge, then Entangling Vines / Ferocious Roar.
Most of your damage comes from abilities, so fight from behind your front line and never be the closest god to the enemy. Look for the moment your crowd control can land, then follow up with the rest of your damage. You have no dash, so your positioning is your escape. In the solo lane you will often fight one on one, so attack when their key ability is on cooldown.
Start with Bumba's Hammer, then buy Devourer's Gauntlet. Buy it early so it finishes stacking. Your core is Shifter's Shield and Sanguine Lash, and you finish with Freya's Tears, Kinetic Cuirass and Heartseeker. A good relic is Blink Rune. If the enemy team heals a lot or you keep dying, open the full tool and enter the enemy gods for the exact swaps.
If you own Aspect of the Denmother, it reworks Energy Surge (cone area damage), Entangling Vines (cripple and reduce enemy power), Life Tap (drain enemy life, root on full channel), Great Spirit Bear (damage and root enemies, shield allies), Maul Prey (cone area damage), Ferocious Roar (circular area stun), Heavy Charge (dash, slow on hit), Bearnado (summon bears to deal damage) and Shapeshift (swap forms). It changes what to build, so turn on Aspect in the tool when you play it.
Top players win most often against Sylvanus, Awilix and Agni, and struggle against Sol, Jormungandr or Ganesha. Against those, play safer and consider a defensive item earlier.
Levels 1 to 5: Energy Surge / Maul Prey, Life Tap / Heavy Charge, Energy Surge / Maul Prey, Entangling Vines / Ferocious Roar and Shapeshift. Max Energy Surge / Maul Prey first, then Life Tap / Heavy Charge, then Entangling Vines / Ferocious Roar, and put points in Shapeshift whenever you can.
| Energy Surge / Maul Prey | 1 | 3 | 6 | 7 | 9 | |||||||||||||||
| Entangling Vines / Ferocious Roar | 4 | 15 | 16 | 18 | 19 | |||||||||||||||
| Life Tap / Heavy Charge | 2 | 8 | 10 | 11 | 12 | |||||||||||||||
| Shapeshift | 5 | 13 | 14 | 17 | 20 |
| Item | In builds | Win rate |
|---|---|---|
| 54% | 54.3% | |
| 42% | 49.5% | |
| 31% | 51.6% | |
| 31% | 48.6% | |
| 29% | 60.3% | |
| 20% | 65.2% |