
| Item | In builds | Win rate |
|---|---|---|
| 73% | 55.0% | |
| 65% | 57.8% | |
| 54% | 60.3% | |
| 48% | 57.9% | |
| 41% | 54.8% | |
| 38% | 55.6% |
Aladdin is a melee assassin from the Tales of Arabia pantheon who deals magical damage. Top players play Aladdin in the Jungle.
In your kit, Sultan's Grace (dash and punch) is your way in and out of fights. Kufic Invocation (damage blast) and Agile Run (run on walls) add damage and pressure. Your ultimate is Into The Lamp (cage your foes), on a long cooldown (about 90s at rank 1), so save it for fights that matter. Your passive is Three Wishes: one-time power ups.
Community guides level Sultan's Grace, Kufic Invocation and Agile Run first. Max Sultan's Grace first, then Kufic Invocation, then Agile Run.
Your job is to find and defeat a fragile target, usually the enemy mage or hunter. Do not start fights head on: wait for someone to use their escape or step out of position, then strike. In the jungle, clear your camps quickly and help other lanes by ambushing enemies who have used their escape.
Start with Archmage's Gem, then buy Transcendence. Buy it early so it finishes stacking. Your core is Book of Thoth and Spear of Desolation, and you finish with Jotunn's Revenge, Rod of Tahuti and Heartseeker. A good relic is Sundering Arc. If the enemy team heals a lot or you keep dying, open the full tool and enter the enemy gods for the exact swaps.
Top players win most often against Jormungandr, Nox and Kuzenbo, and struggle against Jing Wei, Kali or Awilix. Against those, play safer and consider a defensive item earlier.
Levels 1 to 5: Sultan's Grace, Kufic Invocation, Agile Run, Sultan's Grace and Into The Lamp. Max Sultan's Grace first, then Kufic Invocation, then Agile Run, and put points in Into The Lamp whenever you can.
| Kufic Invocation | 2 | 8 | 11 | 12 | 14 | |||||||||||||||
| Sultan's Grace | 1 | 4 | 6 | 7 | 10 | |||||||||||||||
| Agile Run | 3 | 15 | 16 | 18 | 19 | |||||||||||||||
| Into The Lamp | 5 | 9 | 13 | 17 | 20 |